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Bartender Brawl's itch.io pageTeam members and roles
SlickNick
How did you interpret the themes?
The main theme, Genre Collision, gave us the core idea: what if serving customers and getting into fights were the same job? Bar Brawler smashes together a bartending sim (pouring drinks to order, washing glasses, restocking ), a bar-management, and a first-person brawler. A shift can go from pouring a perfect beer to breaking up a fight to dragging a knocked-out customer out the door.
What are you entering?
Engine and tools used?
▎ Unity 6 (6000.5) with the Universal Render Pipeline and the Input System, built for WebGL. Art: Synty Studios Polygon packs (City, City Characters, Generic, Nightclubs), Mixamo character animations. Audio: music by Kevin MacLeod (incompetech, CC BY 4.0) and original sound effects generated in code. AI tools: OpenAI Codex, and claude code.
Road to GDC
Consider my game for the Road to GDC prize
Bezi Challenge
We are not entering this prize track
Synty Challenge
Enter my game in the Synty Challenge
Which Synty assets did you use?
POLYGON City, POLYGON City Characters, and POLYGON Nightclubs.
CrazyGames Challenge
Enter my game in the CrazyGames Challenge
Fan Art Artist
N/A
Fan Art Process Video
N/A
Where can we find your Fan Art?
N/A
Submission Confirmation
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Comments
This is a good polished game. And the feature is complete too. I thought all the glasses are the same, turned out I had to match the glass too. Lol. Fun playing this, but i find more polish in the brawl area will benefit the game. Nice submission!
I liked that you can fight and serve drinks.
I was a lil confused at first but it was fun!