it's quite easy to start playing, good audio, decent UX, minimum on-boarding friction, good that some tips like how to switch tab arrive late
once I had 5 tabs to managed I was getting a bit lost, I think first I'd probably adopt all the tab buttons with names, not mix, at first I missed the Village button and by the icon it's not fully clear what the first one is
the right bar full of text, I mostly ignored, I think it could be collapsed log that you expand when you need it, but it didin't really waste space or anything, probably I wouldn't use it to mark everything read and just ignore it
I think making sure each tab is deserving it's space is going to be important here coz the tab management is adding friction and cave and forrest at least initially are very small
I feel like the header could own something more useful than Add to wishlist which I would do at most once, like maybe the resources may not be ideal on fully aligned left
hope that's at least a bit useful
if you will have time I'll appreciate if you check out my game