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MonoRouge's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme Interpretation | #9 | 2.750 | 2.750 |
| Technical Execution | #10 | 2.464 | 2.464 |
| Overall | #12 | 2.521 | 2.521 |
| Polish & Presentation | #13 | 2.607 | 2.607 |
| Gameplay & Core Idea | #15 | 2.429 | 2.429 |
| Scope & Completion | #22 | 2.357 | 2.357 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members and roles
yapy
huinvi
How did you interpret the themes?
I combined Monopoly with Rougelike. So you roll the dice, build buildings and grow up to defeat the boss.
What are you entering?
Game only
Engine and tools used?
Unity, Codex
Road to GDC
Yes
Consider my game for the Road to GDC prize
Bezi Challenge
N/A
We are not entering this prize track
Synty Challenge
N/A
I am not entering this prize track
Which Synty assets did you use?
N/A
CrazyGames Challenge
Yes
Enter my game in the CrazyGames Challenge
Fan Art Artist
N/A
Fan Art Process Video
N/A
Where can we find your Fan Art?
N/A
Submission Confirmation
I have read the Bezi Mega Jam rules
This submission was created during the jam period
All team members and contributors are listed
Third-party assets are credited where applicable
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Comments
Great idea and implementation, with a cute visual style. The combat system is easy to understand even without an in-depth tutorial. I think the balance could be adjusted a little to make the initial experience more accessible, but overall, I’d definitely play something like this on mobile in a more polished version.
What a great game. It looks simple but there is a lot of strategy and unique game play here. Great job :)
Monopoly as a roguelike loop works really well. Passing the forest and mountain corners for wood and stone, then spending it on a Quarry on my own tile, gave every lap that "build up your properties" feeling, with the Orc countdown ticking at the top to keep me moving. Slotting dice into Punch and Block against the pig was a neat little fight, and the fairy handing me a longsword right after was a nice surprise.
I liked the game's style.
I really liked this! It reminds me of 'Board Kings'. Honestly this is a nice spin on it, with more variety I can see this being a full game!
Fun! I could see playing that game quite a lot. even better if death sends you back to the beginning with a stacking buff.
Cool game! Creative theme use and pretty fun. Kinda reminded me of Dicey Dungeons with the combat style.