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Hi Antonio, I came across your post for FORWARD and the combination of the steampunk setting with the isometric tactical gameplay caught my attention.

The scope is quite clear, especially the need for a consistent pixel style across 9–10 characters and their full animation sets. I’m currently connecting with indie teams and artists, and I may be able to point you toward a pixel artist who could be a good fit.

Before I do, are you already set on a particular pixel-art style, or are you open to seeing a few different approaches for the character sprites?

If it’s useful, you can also reach me on Discord: brandon_c0569.