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Hi.. take this as a very constructive criticism.. I think you should go back to basics.. like what you did in housewife.. have a simple premise and let the story build up between the male and female protagonist. No distractions like pirates, aliens, fighting etc..

A simple home setting or a vacation setting and very few characters  so that the focus is mainly on the leads, the progression of romance or corruption.. 

Housewife was such a unique experience in terms of how the paths were charted, how you build upon various levels. 

You recent games are missing that..

What I am doing is switching between types: one game is experimental and new, one is double down on what worked  etc... Examples for experiments: Sunburn, Cruise Quest, Cctv USSR. Examples of doubledown: Diner Dreams, CCTV Corp, Sunkissed, etc...

The next one will be more like the older games, and the one after more experimental

hopefully some more threesomes

(+1)

i believe this is so clever. making the old fans happy while trying something new.