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Team members and roles
Noah N, Claire S, Austin C
How did you interpret the themes?
We did a Detective/Who Done it Mystery mixed with a Trading Card Game! You interview potential suspects and after facing them in battle, they reveal more information
What are you entering?
Engine and tools used?
Unreal Engine 5. I used Bezi with Claude to check some of my work/help me fix things!
Road to GDC
Consider my game for the Road to GDC prize
Bezi Challenge
We used Bezi and want to enter the Bezi Challenge
Synty Challenge
I am not entering this prize track
Which Synty assets did you use?
N/A
CrazyGames Challenge
I am not entering this prize track
Fan Art Artist
N/A
Fan Art Process Video
N/A
Where can we find your Fan Art?
N/A
Submission Confirmation
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Comments
I like this game. Should have written the rule of engagement more. The top right number is the level. The bottom left number is the attack and the bottom right number is the hp? But sometimes that is not the case. Lv 1 creatures attck my lv 2 and we both goes puff even though it only has 1 attack and mine is 2 hp.
Other things i want to add is the UI. There is a lot of room to improve that. and the dialog system too.
Now the things i like : the art, the character and the basic card system. The sprites and the character arts are on point. Also the fog add to the atmosphere, although sometimes it made the card table suddenly became dark.
Good submission! Love to see the improvement in the future.
Thank you for the kind words! I agree lots to improve!
Hi, i am now free to play your game after finished the mandatory. Can you give a little description how to play the game? i can't put those high level creature cards like giant squid on the table.
hey there Dolan. We totally ran out of time before getting in a tutorial. You can place level 1 creatures straight on to the lane. Level 2 creatures need to be placed over a level 1 creature. Level 3 creatures need to be placed over a level 2 creature. Thanks for trying it out!