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Thank you! I wasn't sure how the main loop would land so I'm glad it seems to work out well!

I've had a few people mention how jarring the water effect is, it's something I definitely plan to change once the jam ends.

(+1)

It is an interesting puzzle to try to tune into what you as a developer think is a clue on a treasure and what I think it is but actually not!

There are also definitely spots that I would have liked to put some that are empty due to running out of treasures to put down (I only made 64 of them)