There's a cool core concept and some top-notch art and quality audio here, but the actual core gameplay is not well executed. Lack of auditory feedback means that sinking ships is unsatisfying. The shop is not well explained and is confusing to navigate. These are the game's two major features and neither was given suitable attention. Future efforts embarked with a willingness to trade some graphical/musical fidelity in favor of a cleanly executed core gameplay loop can result in a better player experience.