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Map Layout(Shipyard) for Hunters vs Monsters

A topic by YoiHoi created 26 days ago Views: 192 Replies: 1
Viewing posts 1 to 2
(2 edits) (+2)

Map layout for now(can have changes, if got something cool), Chaos round is what will happen after fixing all the generators, it is a mini round with time limit. I'm taking things slow right now since I'm still in the learning phase. My target release date is late next year because my exam schedule is packed until then, and I still need to learn Blender. That said, my timeline changes constantly—I could end up dropping it much sooner, though next month is out of the question.

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Really digging the Shipyard map layout — having a timed 'Chaos round' kick in right after fixing all the generators sounds like such a great sudden-death adrenaline rush for both hunters and monsters! I'm Roman, a 3D artist working in Blender (clean topology, optimized game props, and modular environment pieces). Juggling exam prep while learning 3D software from scratch can be tough, so I'd be happy to model 1 custom 3D asset for your Shipyard map completely for free (such as an industrial generator station, a weathered shipyard cargo container, or an emergency floodlight stand) to save you some time and keep your dev momentum going. Feel free to ping me on Discord: antinarrys or email: roman.zbor.uk@gmail.com. Keep pushing forward with the project!