Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

The trailer you posted in the general chat was amazing an I spared the time to play the full game, but now I played it and its not nearly as awesome as the trailer showed it. Maybe I got bored early with the clunky controls and didnt see the full gameplay, but thats how it works, the game doesnt sell the fantasy early on. Maybe an Intro cutscene and an Enemy introdcution would have helped. 
I just saw some towers that can be downed with 2 shots, which have a long reload time and not satisfying enough to wait for it.
Music also doesnt fit the game. That all improved and it could be something great.

(+1)

The main issue tbh was the portrait requirement and the mobile focus of the jam... I'd have much rather developed this project as a desktop game, maybe I will post jam.