fun! Selling should be just as easy as buying x1 x5 x10 x100 x500. It was fun to play around with the allocation of employees but involved lots of clicking.
Lemon rain would be great to have the number increase on each successive that is clicked during the time frame... it rewards clicking the falling lemons. I found that the better trade off without this was just normal clicks because of the crit.
Also - for the world map - the bouncing icons are fun but it's still bouncing and I cant find the part of the world I havent opened in yet. This might be wrong because I have the Every Market achieve? It did become harder and harder to see.