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(+1)

fun! Selling should be just as easy as buying x1 x5 x10 x100 x500. It was fun to play around with the allocation of employees but involved lots of clicking.

(+1)

Lemon rain would be great to have the number increase on each successive that is clicked during the time frame... it rewards clicking the falling lemons. I found that the better trade off without this was just normal clicks because of the crit.

Also - for the world map - the bouncing icons are fun but it's still bouncing and I cant find the part of the world I havent opened in yet. This might be wrong because I have the Every Market achieve? It did become harder and harder to see.

(+1)

Thank you for the feedback! I will look into these :))