Thanks for mentioning my game, Sir Falls-A-Lot. I have a clear vision for my games, and I’m really glad you highlighted the artistic side. Your comments were spot on with what I’m aiming for.
Unfortunately, I found out about the jam at the last minute. I woke up at 3 a.m . and heard about it. A game idea took over my brain, and within five minutes, I had the concept ready.
The whole game was rushed. I wanted to spend more time balancing it and refining the controls, but I could only work on it outside my working hours, and the timing was more than bad thanks to different timezones. I had one morning before work and under two hours after work. The entire game was made maybe in three hours. It was so rushed that I didn't even check the title with the Google first...I should have. I want to create something with an original title.
Game jams are the perfect cure for my perfectionism. I have to let go. Finished, but unfinished...