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A jam submission

The CallerView game page

Papers, Please meets Bingo
Submitted by alexanderhowlgames — 18 minutes, 37 seconds before the deadline
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The Caller's itch.io page

Results

CriteriaRankScore*Raw Score
Scope & Completion#1711.1461.700
Gameplay & Core Idea#1721.2141.800
Polish & Presentation#1751.1461.700
Technical Execution#1771.0791.600
Overall#1771.1191.660
Creativity & Theme Interpretation#1851.0111.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members and roles
alexanderhowl

How did you interpret the themes?
The Caller is Papers, Please, but Bingo: a stealth puzzle game where you’re given an assignment and have to do your job while quietly pursuing a different objective. You can call the balls correctly, but in order to complete the objectives, you will have to lie your way to victory.

For Genre Collision, I combined bingo with social stealth. Call the ball honestly, or bend the game to help your target patron win. Every false call could move you closer to your goal or make the room suspicious enough to challenge you. The bingo rules give you a familiar game to manage and the deception turns every number into a risk.

What are you entering?

Game only

Engine and tools used?
Unity & Bezi

Road to GDC

Yes

Consider my game for the Road to GDC prize

Bezi Challenge

Yes

We used Bezi and want to enter the Bezi Challenge

Synty Challenge

N/A

I am not entering this prize track

Which Synty assets did you use?
N/A

CrazyGames Challenge

N/A

I am not entering this prize track

Fan Art Artist
N/A

Fan Art Process Video
N/A

Where can we find your Fan Art?
N/A

Submission Confirmation

I have read the Bezi Mega Jam rules
This submission was created during the jam period
All team members and contributors are listed
Third-party assets are credited where applicable

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Comments

Submitted

Loved the game, honestly got me hooked immediately.

Would've loved some kind of alert or something when non-objectives are about to win, but its very clean game and really addictive to be honest.

Amazing game, and an incredible work for the 2-week window!

Great work!

Developer

Bel!

Thank you so much for the kind comments! You are exactly right about adding an alert of feedback when non-objectives are about to be triggered. I will be adding that to the next update. 

Cheers,
-Alex