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(+2)

I sadly got stuck at “can you see it” as I still had a sigil at the very end that doesn’t have any correlating tiles on the screen, so I’m not sure how you are supposed to deal with that. Other than that and maybe a redo instead of a reset is the two things that I wish would be more clear/implemented, otherwise the game is super neat, has a cool story ine, letsgo brioche, the all consuming!

Graphics wise the game juggles multiple palettes, has cool sprites and a lovely stage design, I do wish the “cracked from the side in the middle horizontally” tiles had bigger crack as they are not clear to be a non-walkable tile for me at first. Nothing gamebreaking though!

Music and sfx were neat, I really vibed whit that you have put down!

Overall a cool interpretation of the theme and a lovely puzzle game idea!