For me the only controls that worked was the wasd and yx which is very cramped as you cannot hold your shield and as all those are in the same keyboard area. Resolition broke a lot of rules and the menu only responded ot a mouse click which is also weird as you clearly have controls otherwise. The red carped room did not spawn an enemy which basically softlocks the player.
Otherwise we hve a lot of mixels (different pixel sizes) which to me don’t come across as good visual design. Sound effects and music were okay.
Overall the idea of a zela like is not bad, this entry just needs a little bit more time in the oven (and to actually follow gamejam rules)