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A jam submission

AmeView game page

Waiting out a storm, work together with the other members of your book club to piece together a missing person's case.
Submitted by Polias Games — 5 days, 7 hours before the deadline
Rated by 1 person so far
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Content Warnings
death, murder, domestic disturbances

Team Credits & Cast
TechnoAthena

Work Start Date
9/1/2026

Which engines and/or plugins did you use? (NaniNovel, Light.VN, etc.)
Godot

University League Participant

No

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Comments

Submitted(+1)
  1. It would be nice if I could as a player see where I can click (highlight, an arrow, anything).
  2. If there is a menu, I cannot get to it on the browser version. The text is going wayyyy too quickly for me to read.
  3. Is there a random sfx of a stone being moved (like stone coffin being opened) every now and then? I am not sure what is it supposed to represent.
  4. I get the graphic is meant to be simplistic, but it would be nice to have a few more things to look at. Especially on the computer.
Developer

Hey Arvantus, thanks for taking the time to check out my game and leave feedback!

The text is click to advance, so if you are having issues with skipping automatically, it might be an issue with browser focus or input. Refreshing usually helps, I am not able to duplicate the issue on Firefox or Chrome, but I will keep an eye on it!

The SFX you are hearing is actually part of the bassline of the BGM! As for the UI, I was heavily inspired by classic Sierra games, so the minimalist style, including that music, and the lack of highlights and a settings menu, are intentional choices of that design.

Thank you again for stopping by to play!