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(+1)

Thanks a lot for playing and for the nice words! ๐Ÿ˜Š It is great to hear that the tension during the dogfights came across well. That was definitely the intention. You have some influence, but at the same time you also have to watch and hope your pilots can handle things, a bit like a real carrier commander. 

And yes, I agree about the choices. I would have liked to balance them better and add more meaningful options, but time management during a game jam is an enemy I think most game developers know all too well ๐Ÿ˜…

I also really appreciate the detailed feedback. It is always useful to hear which parts worked well and where there was still room for improvement.

Thanks again for playing. I am really glad you found it both fun and tense, because that was what I was aiming for! ๐Ÿ™Œ