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Polished and Lovely Experience

Gameplay wise, the game was pretty mixed. I thought the idea was great, and it was executed pretty well, as I thought the core controls for the bike were pretty smooth. However there were some pretty rough moments in this, notably it was pretty hard to decipher the pits in the ground that I had to avoid, and I constantly fell over, and was confused on what was happening. Also the rotating camera for me personally was pretty jarring, though I think that might just be a me issue/personal preference.

Visually this was game was super cool. Lovely style, and the possible critique is that there isn't more of it, which is pretty good problem for a game. Though there is the issue of the pits being hard to see, that does have to be addressed.

Audio was fine. The music was enjoyable, and sounds were good. Not much to say here.

Theme interpretation was pretty good. The ending to the game wrapped up the theme very nicely, and the opening was really cool. I can't say too much I haven't said for others as this kind of interpretation has been relatively common, including myself as well, but it also does not mean it isn't a good execution of it!

Overall, very short with some notable weaknesses, but has many extremely strong aspects pushing forward!

Thanks. For this jam, I mostly focused on the artistic side—seeing just how far I could push minimalism.