Big scope! The art and the audio is superb. Fun to play. Great job!
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Eriq Topson and The Treasure of Hollow Island's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #12 | 4.655 | 4.655 |
| Soundtrack/SFX | #60 | 3.931 | 3.931 |
| Overall | #66 | 3.816 | 3.816 |
| Secondary Theme Interpretation | #93 | 3.569 | 3.569 |
| Quirkiness | #107 | 3.724 | 3.724 |
| Gameplay | #166 | 3.379 | 3.379 |
| Gameboy Soul | #201 | 3.638 | 3.638 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
Where does gold's value derive from? Is it its shinyness? Mostly, we presume.
In Eriq Topson and The Treasure of Hollow Island not only are there shiny, valuable, olden and golden objects to be retrieved, but also guilded memories to be forged and reminisced.
The people that esper archaeologist extraordinaire Eriq Topson must help reunite with their lost prized posessions have much more than gratitude to offer in return: they offer information.
And in Archaeology? In SCIENCE?
Well, that's as good as gold.




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