well done! the world was really easy to get immersed in, and everything felt absurdly polished considering the one-month timeframe. it's already been mentioned that the bgm/sfx vs. va balance could use some work, but that's pretty easily resolvable by fine tuning some sliders on the player's end. huge props to the composer, too - the mixes were crisp, and the instrumentation was sparse but subtle, blending in pretty seamlessly with everything else.
once again, well done - y'all should be immensely proud of yourselves !!