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Fantastic entry! My only complaint was the mouse sensitivity for looking around, as I would be wildly flung in completely the opposite direction with just the tiniest mouse movement. The ending to the story threw me for a loop to, and I felt like it took away from the unlikely hero (a lowly maintenance bot) that you were building up the whole time.Nice surprise to throw the player off from predicting it, but I personally thought it detracted from the theme.

Thank you for playing!

Our mouse sensitivity is definitely a little high. It’s because it’s also tied to the controller, and we ran out of time to tune everything properly.

As far as the theme goes, we feel like it hits the theme a little deeper. On the surface, you’re a lowly maintenance bot trying to become the unlikely hero. But the main player not actually being the hero is, in itself, unlikely. Just trying to be creative with a difficult theme.