# I finally finished my roguelike — PONGEON
After a lot of work, **PONGEON is finally complete.**
It's a replayable roguelike built around dungeon exploration, relic combinations, bosses and creating increasingly powerful builds.
Every run starts simple.
Then you begin finding relics.
Your stats change.
Your strategy changes.
Your build starts coming together.
And sometimes you end up creating something completely ridiculous.
PONGEON includes different dungeon rooms, multiple enemies, dedicated boss encounters, special rooms, secrets, progression systems and a large collection of relics that can interact with each other.
The goal was to make each run feel different and give you that classic roguelike feeling of:
**“One more run.”**
The game is available in **English and Spanish** and can be played directly through itch.io.
If you enjoy roguelikes, builds, progression and experimenting with different combinations, I'd love for you to try it.
And if you do:
**tell me the strongest build you managed to create.**
https://tremesiano.itch.io/pongeon