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Tremesiano

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A member registered 46 days ago · View creator page →

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Clickerland is a pixel-art incremental adventure with exploration, NPCs, quests, upgrades and a world that grows with your progress.

The full game will normally cost $1, but during the first two weeks after launch, you can download it completely free.

I’d love to get feedback from the itch.io community.

If you try it, tell me:

  • What did you enjoy?
  • What felt boring?
  • What should I improve next?

Every comment helps me make the game better.

Play Clickerland for free while you can.

https://tremesiano.itch.io/clickland

# I finally finished my roguelike — PONGEON

After a lot of work, **PONGEON is finally complete.**

It's a replayable roguelike built around dungeon exploration, relic combinations, bosses and creating increasingly powerful builds.

Every run starts simple.

Then you begin finding relics.

Your stats change.

Your strategy changes.

Your build starts coming together.

And sometimes you end up creating something completely ridiculous.

PONGEON includes different dungeon rooms, multiple enemies, dedicated boss encounters, special rooms, secrets, progression systems and a large collection of relics that can interact with each other.

The goal was to make each run feel different and give you that classic roguelike feeling of:

**“One more run.”**

The game is available in **English and Spanish** and can be played directly through itch.io.

If you enjoy roguelikes, builds, progression and experimenting with different combinations, I'd love for you to try it.

And if you do:

**tell me the strongest build you managed to create.**
https://tremesiano.itch.io/pongeon

https://tremesiano.itch.io/undercounter

UNDERCOUNTER

Run the store. Watch the customers. Survive the night.

UNDERCOUNTER is a late-night convenience store simulator where an ordinary shift can quickly turn into something much stranger.

You work behind the counter of a small store, serving customers, scanning products, managing stock and preparing for the next night. But as the hours pass, things begin to feel less normal.

Some customers have unusual requests. Some bring suspicious money. Others may be hiding something much worse.

Inspect bills using different tools, keep shelves stocked, accept special orders, manage your earnings and make decisions that can affect how each night unfolds.

FEATURES

  • Serve different customers during each shift
  • Scan products and manage the checkout
  • Inspect suspicious bills with UV, light and magnification tools
  • Restock products before opening
  • Accept and complete special orders
  • Buy upgrades for the store
  • Manage your money, supplies and expenses
  • Meet recurring characters with their own stories
  • Deal with robberies and unexpected situations
  • Experience different events from night to night
  • Progress through increasingly demanding shifts
  • Hand-drawn 2D visual style

EVERY NIGHT CHANGES THE STORE

Before each shift, you’ll have time to prepare.

Check what is running low, decide what to buy, review special orders and think carefully about where to spend your money.

Once the doors open, you’ll have to deal with whatever walks in.

A normal customer.

A strange request.

A suspicious bill.

Or something much worse.

FREE DEMO AVAILABLE

Try the free demo and experience the core gameplay of UNDERCOUNTER before jumping into the full version.

The full game expands the experience with more nights, customers, events, upgrades, orders and increasingly unpredictable situations.

The store is open. Everyone else is asleep. Your shift has just begun.

Your shift is starting. Boot CashyOS, serve your first customer and try not to get destroyed.

▶ PLAY CASHY NOW

https://tremesiano.itch.io/cashy

Thanks for your comment and support

YOU START ON THE FACTORY FLOOR. HOW FAR WILL YOU RISE?

Work the machines. Earn your promotions. Lead the people you once worked beside.

Factory Rise 2.0 takes the climb from Junior Worker to Factory Boss further, with deeper factory life, more polished visuals, and more ways to shape your workplace.

And when you reach the top? You can still roll up your sleeves.

Check out Factory Rise and earn your place at the top.

https://tremesiano.itch.io/factoryrise

https://tremesiano.itch.io/oneminute

ONE MINUTE is back — and this time, it's a full game.

The original 60-second survival concept has been massively expanded with:

• New enemies and stronger variants • Boss Minutes • Dynamic events, dangers and secret opportunities • New upgrades and different build paths • Combos and momentum systems • More ways to gain, lose and manipulate time • Campaign chapters • An endless ONE MORE MINUTE mode • Mutators and custom challenges • XP, currency and permanent progression • Achievements, statistics and secrets • Better animations, particles, effects and UI • Improved audio and a much more intense countdown • New records and results screens • Tons of balancing, performance improvements and bug fixes

The rule is still simple:

You have 60 seconds.

Kill. Complete objectives. Steal time. Build momentum. Survive.

The clock is your health, your resource and your biggest enemy.

How long can you keep ONE MINUTE alive?

⛏️ **What if the mine remembered everything you did?** In **DEEP**, mining isn't just about breaking rocks and selling ore. Dig too much and tunnels can collapse. Drain one area and another might flood. Remove a strange crystal and the entire temperature of the cave can change. Every action affects the underground world. Explore deeper, upgrade your equipment, discover rare resources and learn how to manipulate a mine that is constantly reacting to you. **The deeper you go, the more dangerous — and valuable — everything becomes.** Try **DEEP** and see how far you can push the mine before it pushes back.

https://tremesiano.itch.io/deep

Think operating an elevator is easy? Prove it. THE ELEVATOR starts with one simple job: get people to the right floor. Then the VIPs arrive. Then the emergencies. Then the suspicious passengers. Then someone asks for a floor that doesn't exist. Play THE ELEVATOR and see how high you can go before the building stops making sense.

https://tremesiano.itch.io/theelevator

You have **60 seconds to live.** Every enemy you kill gives you more time. Every mistake takes it away. **ONE MINUTE** is a fast-paced arcade survival game where the timer is your life. Fight enemies, collect Time Shards, complete objectives, build combos, choose upgrades and survive long enough to face increasingly dangerous threats and bosses. A run can end in one minute. Or maybe you can steal enough time to keep going. **How long can you survive?** ONE MINUTE is playable now. If you try it, I'd genuinely love to know your highest survival time and what you think should be added next.

https://tremesiano.itch.io/oneminute

YOU START WITH THE WORST JOB IN THE FACTORY.

Then you get promoted.

Then promoted again.

And again.

Until one day, you're not the person operating the machines anymore...

You're the person running the entire factory.

This is FACTORY RISE.

Start as a junior worker. Do the work yourself. Learn the factory. Meet your coworkers. Earn promotions. Manage employees. Expand production. Make difficult decisions.

And eventually become the Factory Boss.

But here's the fun part:

Even when you're at the top, you can still walk back onto the factory floor and work alongside the people you once worked with.

Start on the floor. End at the top.

Would you try to become the best worker in the factory...

or the best boss?

https://tremesiano.itch.io/factoryrise

LOST&FOUND 2.0 IS COMING — EVERYTHING CHANGES

Lost&Found is getting a massive upgrade.

The world you already know is becoming bigger, deeper, and much harder to master.

🔎 A DEEPER SEARCH SYSTEM Explore more areas, discover hidden objects, find secrets, deal with changing locations, time-based discoveries, special conditions, and unexpected events.

🐾 PETS 2.0 Your pets are no longer just companions. Level them up to 10, unlock abilities, improve them, build different combinations, and create your own loadouts.

🛠️ TOOLS 2.0 Upgrade your equipment all the way to Level 10. Different tools will change how you search, discover, and reach things that were previously impossible.

⭐ RARITY & QUALITY Find objects ranging from Common → Uncommon → Rare → Epic → Legendary → Mythic → Unique.

And rarity isn't everything. Objects can also have different levels of quality, making every discovery more interesting.

📦 MYSTERY LOTS Buy mysterious lots and discover what is hidden inside.

You won't always know what you're getting.

Some lots can contain ordinary objects. Others can hide something incredibly rare.

🍀 LUCKY FINDS Sometimes you'll discover something you absolutely weren't expecting.

The rarest discoveries won't simply be sitting in the same place waiting for you.

🌍 MORE EXPLORATION More unlockable areas, unique locations, points of interest, hidden places, changing object positions, time-based content, and special events.

🎲 SEEDS & REPLAYABILITY Every run can feel different.

Objects can change location, events can change what happens, and different seeds can create different search experiences.

📚 COLLECTIONS Build your collection.

Complete sets, discover missing objects, hunt rare items, and work toward completing everything the world has to offer.

🏆 MASTERIES Improve different aspects of your gameplay through multiple mastery paths.

Search. Explore. Discover. Use tools. Manage pets. Find secrets.

Reach Level 10 and unlock meaningful rewards.

📋 CHALLENGES & DAILY OBJECTIVES New goals to give you something to chase every time you play.

⚡ QUALITY OF LIFE Better inventory management, filters, favorites, improved map information, faster interactions, pet management, loadouts, better progression screens, clearer feedback, and much more.

🔥 AND THIS IS ONLY THE BEGINNING.

Lost&Found 2.0 is designed around one idea:

There should always be something else to discover.

If you played Lost&Found before, come back.

If you've never played it...

Now is the time to start.

LOST&FOUND 2.0

Explore. Discover. Collect. Master.

🎮 Play the game and see how far you can go.

https://tremesiano.itch.io/lostfound

WHAT IF YOUR OPPONENT COULD LEARN HOW YOU PLAY?

I just released MIRROR//BREAK, a fast-paced 1v1 combat game where the AI doesn't simply get stronger...

It learns your habits.

Rush too much? It will prepare for you.

Use the same weapon? It will find a counter.

Always retreat the same way? It will start predicting you.

The only way to win is to adapt before it does.

Fight through multiple difficulties, weapons, abilities, arenas and game modes.

⚔️ Fight. Adapt. Break the pattern.

The AI is waiting.

Give it a try and see how long you can survive.

https://tremesiano.itch.io/copycat

🔴🔵 ONE BULLET. ONE LIFE. ONE CHANCE.

THE LAST SHOT is here.

Enter the night. Choose your position. Trust your aim. And remember: there are no second chances.

5v5 tactical combat. One life per round. Every bullet matters.

⚔️ Blue vs Red. Who gets THE LAST SHOT?

🎮 Play it now on itch.io and see if you can survive.

If you enjoy it, leave a rating or tell me what you think — every bit of feedback helps!

Would you take the shot?

https://tremesiano.itch.io/thelastshot

I made OVERDRIVE, a fast-paced futuristic arcade game built around speed, combat and pure adrenaline.

Dash through arenas. Build insane combos. Choose powerful upgrades. Charge your OVERDRIVE. Then push it even further.

The demo takes around 15–25 minutes, but it's designed to make you want to play it again and beat your score.

It's free to play.

I'm a solo indie developer and this is one of the games I'm building as part of a bigger project.

If you have a few minutes, give it a try and tell me what you think.

Play OVERDRIVE and see how far you can push it.

If you enjoy it, consider supporting the project so I can keep building the full version.

https://tremesiano.itch.io/overdrive

STOP SCROLLING. SOMETHING IS MISSING.

You have one job:

Find it.

Search. Discover. Collect. Some items are common. Some are incredibly rare. And some… probably shouldn't be here.

LOST & FOUND — Play it now.

https://tremesiano.itch.io/lostfound

What if you were a god... but absolutely nobody understood what you were trying to do?

I'm making Tiny God, a hand-drawn 2D game where you control nature, influence a village, and desperately try to convince everyone that your terrible decisions were part of the divine plan.

https://tremesiano.itch.io/tiny-god

https://tremesiano.itch.io/you-have-1000-to-destroy

Do you think a game where you simply have to spend $1,000 is going to be easy? 
Well, no—because every action you take drastically changes the entire game's economy. 
Give it a try; it's a lot of fun.

I made a game… and I want YOU to try it.

After putting a lot of time into this project, my game is finally available on itch.io!

It’s free to play, and I’d love to hear what you think. Whether you enjoy it, find a bug, or have an idea for improvement, your feedback really helps.

If you enjoy it, sharing it with a friend would mean a lot!

https://tremesiano.itch.io/mercader

Hice un juego… ¡y quiero que VOS lo pruebes!

Después de dedicarle bastante tiempo a este proyecto, finalmente está disponible en itch.io.

Es gratis y me encantaría saber qué opinás. Ya sea que te guste, encuentres algún bug o tengas una idea para mejorarlo, cualquier feedback ayuda muchísimo.

Si te gusta, compartirlo con algún amigo también me ayudaría muchísimo.

https://tremesiano.itch.io/mercader