Very nice game, it has that satisfying roguelike and number-go-up experience you'd expect. Some feedback that i think would make the game even better:
- There are too little things to do in the endgame. In one of my runs, it was simply "just roll a bunch of effect modifiers and apply any X2 i see", but maybe it would be more interesting if some effects could stack together? Like in balatro you can stack card effect (sigil/bonus/mult) with the type of card (holographic/glass, etc...). Makes for even more engine building!
- Many jokers seem very hard to use, especially the type "if X is double than Y", especially since the clock numbers are shared for both minutes and hours. Gambling is fun, but with a limited amount of forwards, it's not sustainable in the long run, unfortunately. Unless you're in like round 50 and you've adjusted every number to maximize your chances.
But great game overall, would be interested if you continue development and add more variety, since the current base gameplay is very solid!!