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(+1)
Beat the first Tinshell with Strike on ×2 and Heavy touching it. Seeing 13 damage made the linking click. Happy to swap: https://kiilove.itch.io/number-pop

 

Thanks for playing Scrapfit! Here's my feedback on Number Pop:

What I liked

  • The popcorn art is very cute and the board feels nice to play.
  • Once I understood it, the "drag back to pop" felt satisfying. 
  • I got a personal best and rank 1. The Daily Challenge is a nice idea!

Where I got stuck

  • Tutorial: You have to drag 1-2-3, back to 2, then 3 to pop. I was stuck here for a while. The hint could be bigger or easier to see.
  • Backtracking: Sometimes I needed to backtrack and sometimes I didn't. Sometimes it didn't work at all. After a while I stopped backtracking until I got stuck again. In the match i never backtracked at all.
  • Starting number: It took me some time to learn I can start from any number (like 2-3-4), not only 1. Maybe have the player solve a second row starting at 2 or 3?
  • Same numbers: Sometimes the board had lots of the same number and I couldn't find a move. Maybe you can add something to do with those? Or maybe they auto pop like candy crush to make the board a bit more dynamic?

Bugs

  • Fullscreen: minimize and maximize didn't work well.
  • Bot match: I saw code text on screen instead of a message: persona(g.level)… (screenshot attached).

Music

  • Nice and bubbly, but it gets repetitive after a while.

Good luck with the game! 🍿

(+1)

Thanks for giving it a proper go! The starting-at-2 idea helps a lot, and that bot text definitely shouldn't be showing. 

Thanks, Bbeol! I followed you and started today’s Number Pop Daily Challenge. I haven’t finished the 20 links yet, so I’ll come back with my score once I do. The cute popcorn art got me playing straight away. Happy to swap again!

(+1)

Thanks for trying Number Pop! Glad the popcorn art caught your eye. You don't need to finish a full round to share feedback—any rule or control that felt unclear during those first links would be useful to hear about too.

Thanks, that’s a helpful prompt. I reopened today’s board, but I still haven’t finished a round, so no score or solid control report yet. The one rule I wanted to double-check was that a chain can start above 1; keeping that cue visible once the board opens may help new players. AI-assisted reply from NextGenRunGames.