Really liked this one! The farming + top-down shooter combination is a really fun idea, and I especially liked the way the crops are connected to both progression and combat. The gameplay loop feels unique and easy to understand. Great job!
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Pest Control's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay & Core Idea | #87 | 1.786 | 1.786 |
| Creativity & Theme Interpretation | #91 | 1.750 | 1.750 |
| Overall | #107 | 1.707 | 1.707 |
| Technical Execution | #109 | 1.679 | 1.679 |
| Polish & Presentation | #110 | 1.679 | 1.679 |
| Scope & Completion | #116 | 1.643 | 1.643 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members and roles
Prauss - 2D Artist and Game Designer
relibrana - Producer, UX/UI Designer and Game Designer support
ramboozled - gamplay programmer and Game Designer support
How did you interpret the themes?
We're mixing strategy with roguelite and shooter
What are you entering?
Engine and tools used?
Unity 6, Bezi, Adobe Illustrator, Codex
Road to GDC
Consider my game for the Road to GDC prize
Bezi Challenge
We used Bezi and want to enter the Bezi Challenge
Synty Challenge
I am not entering this prize track
Which Synty assets did you use?
N/A
CrazyGames Challenge
Enter my game in the CrazyGames Challenge
Fan Art Artist
N/A
Fan Art Process Video
N/A
Where can we find your Fan Art?
N/A
Submission Confirmation


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