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(+1)

Played your new Update. Gem system is a fine addition as is the idea of different paths, but I wish you could specialize and prepare for these paths a bit better.

For example, have one path be all mages and so you know that you should have a lot of magic/potion items or something like that.

Can I also ask for one subtle change at least while it is in development? Have all difficulty options available from the start. I'm playing on the web version and having to beat one run to enable more difficulties seems a bit silly to me. I say this primarely because the easy difficulty is really really easy.

(+1)

Hey! Thanks a lot for playing the update and giving me even more feedback!

I could maybe have both a web version and a downloadable version, mainly so you can have the data saved from update to update. I really like the feedback you’re giving me. In general, customers will always ask for something you can actually make, and they’ll always ask for things you already have in your inventory, but I understand what you mean.

And for the next update, I’ll probably add the difficulty levels unlocked by default. The only issue is that playing on Hard without all the perks you’re supposed to unlock beforehand might make it a bit more difficult, but there wouldn’t be any problem with adding them.

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I get WHY you want them to ask for something that is already in your inventory. It's supposed to prevent players from getting to a situation where they can't do whatever they are asked off. I do think however that in easy difficulty this is totally fine, but on harder difficulties they should be able to ask for things that the player does not have forcing them to take the possibility in consideration in previous levels.

What I do agree though is that they shouldn't ask for a specific item or maybe don't ask for 5 items of the same family if the player does not have them. Or maybe just have it as a toggle for players to decide if they want to have to take that risk or not.

And as for the difficulty beeing unlocked I appreciate it.