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A jam submission

KOMA ; GENEView game page

The Unfortunate Knight
Submitted by Micebits — 14 minutes, 16 seconds before the deadline
Rated by 7 people so far
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KOMA ; GENE's itch.io page

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What, if any, Jam-Specific Challenges did you include in your entry?
The game uses no on-screen dialogue

Does your game require playing multiple routes to get the full experience?
There's a secret boss hidden somewhere ;)
But you'd probably have to play through it more than once to find him.

Approximately how long is your game (in minutes)?
30 mins ish

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Comments

Submitted

Pretty well balanced. Wasn't a breeze but wasn't impossible once you learned enemy movements and attacks. Not entirely sure where the fractured story fits into the game but maybe I missed something. Is the fractured story the enemies representing the past? The controls on keyboard are a bit weird but workable. Overall feels easier to get into than dark souls but a similar feeling when learning a difficult boss. Nice game.

Submitted

I love dark souls and this looks (and plays) like a hommage, i love it! But i miss sound effects and music? There is a slider but is there sound available? And i think the movement would be better with the mouse too :) Very fun game! (Archer boss was hard haha).

And wow, it's a nice idea with the arrows and the ladder you can build with it, good job!

Submitted

This was really fun to play through, I was so invested I actually wanted it to last longer. The whole dark souls structure works really well here, the amount of different enemies is good and the game is overall well-balanced. 

My biggest issue was that I had to play it with my keyboard, which worked well imo but I wished I could've seen the prompts for keyboard as well, not only for controller. 

Submitted

i liked the archer boss fight and the eyeball boss fight! the parry mechanic was pretty neat. i found the gameplay to be a little unforgiving, probably because i couldn't get the heal to work so maybe thats the issue haha. cool little game, i did end up just dashing past most enemies though...

Submitted

It was pretty tight gameplay wise! Feedback was great when hitting an enemy, and i went pretty far (even though i kept falling and then the respawn puts you right next to the ledge so i kept falling over and over and over and over)

Thanks for making this!!

Submitted (2 edits)

Hey, I really enjoyed playing your game! It was fluid, fun, and engaging! I enjoyed the mechanics, the art style is really clean, and I think I found the secret boss on my first playthrough, albeit accidentally XD. I loved the boss designs! I personally would have loved to see the bosses have more personal names or connections to the knight to tie them further into the fractured past theme. 

I played on controller, and the controls seemed to be shifted by one button: B was acting as A, A was acting as X, X as Y, and Y as B. I don't know if that's a bug or some issue with my controller.

Regardless, I was thoroughly satisfied after beating the game! Cheers!