Gameplay starts at 10:57
LMFAO THIS GAME. There were some spelling errors, such as "imployee" (unless that was intentional), but the humor is quite lewd, crude, and cracked me up. Graphics and audio are fine. Controls and understanding the combo sequence and how to time it right was difficult at times. The rng could be unforgiving and not let me have a counter to my opponent at all and I'd just get murked. Other times, it seemed like the enemy's power meter/move meter charged faster than mine, allowing them to combo me into oblivion. The learning curve is STEEP.
I know you said you didn't have time for a proper tutorial/training stage to be implemented. Having that fully fleshed out can help people understand what the different colors/move types do in relation to the enemy moves.
Overall, it's a fun and funny concept. Hope it gets fleshed out further!