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Hey skymanvn, I checked out your game on stream, you can check the recording here: 

I did have a lot of trouble discerning what the rows were actually going to do. And then it felt like I made a single small mistake and could never recover. I talked at the end about potential solutions, and I even speculated whether this game truly needs to be a roguelike. I think a series of puzzles would be a lot more compelling to me based on what I saw (which admittedly was very little). Anyway, hopefully some of it is useful to you!

Thanks a lot for checking out my game on stream and your detailed feedback! Your suggestions on readability, progression, and game format are really helpful!