I like this game. I think the enemy intent and the ability to view your own board while selecting tiles aren't very clear; the tiles could look a bit nicer; the shop option for adding empty tiles to the board could be cheaper, and there could be more mechanic-based tiles and good tiles. Once your build comes together, the rest of the run usually isn't very challenging. I guess maintaining design balance is still really hard. Sometimes the early-game pacing depends on whether you get a single strong tile. Early combat feels a bit like going through the motions—a little dull, especially when you have to play defensively. Also, I'm not sure why Thornplate doesn't count as touching Strike here. Overall, for me, it's definitely a 5/5.

