Thanks!
I've played my share of anomalies games, but I've never saw any in medieval era. I thought it would be interesting to think about how this kind of liminal spaces / backroom-like settings would be interpreted in those times.
The visual inspiration came from Project Shadowglass, Vermis, Cultic... And for the sound design, it's thanks Samuel Ivascu, to the musician who I met in the discord for this jam and who took care of the music and the sfxs.