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(2 edits) (+1)

i played/read this last night and I really enjoyed it


I think I got out of this what other people got out of Obsession, it played so well on my fear and experience of being hallowed out for someone. As a teen I had an older ‘friend’ who talked and acted eerily similar to Sunny, thankfully she’s long gone now but I still feel her shadow over me. I don’t talk about my personal life often cause I’ve had it used against me too often but after I finished this game I messaged my friend I caught word of mouth of it from and talked about the game and why I unfortunately related to so much of it. It was one of the most cathartic conversation I’ve had with anyone since I came out, so thank you. 


I felt this profound shameful embarrassment at the fact that all the Tumblr core medias Sunny talked about were things I like or love but also I love a lot of art that lets me access parts of myself they otherwise wouldn’t had they not been transgressive or upsetting in some way, as well as a lot that’s transgressive in ways I just think are fun. In my mind art that inspires or excites me and art that incites personal or societal reflection and sorta ying and yang, at least that’s how I’m coping with approximately 33% of  my taste in media being depicted as the Wojak 


anyways I have 3 questions 

what’s the deal with the title? I know there was stuff about ciphers in the read me for the content warnings is there some secret translatable meaning ?


have you seen the film Divine Hammer? I feel like they’re of a piece with each other vis-à-vis chronically online toxic Yuri, secret shameful desire and the nihilism of being a discord user. Curious if it was an influence 


there’s a lot of stylistic overlap between this and Omori in terms of Ui and having an important character named Sunny, which makes sense since Omori was sorta made for the Sunny audience but didn’t pass that audiences purity test and now occupies a weird space in that culture, was that intentional? And if so is it loving homage or critical homage? (I don’t have a horse in this race I’m just curious)

thank you for the kind words, i appreciate it! i'm glad my game could leave an impact on you and encourage discussion between you and your friend... this game came out because of similar experiences i had with an older ex-friend lol

I felt this profound shameful embarrassment at the fact that all the Tumblr core medias Sunny talked about were things I like or love but also I love a lot of art that lets me access parts of myself they otherwise wouldn’t had they not been transgressive or upsetting in some way, as well as a lot that’s transgressive in ways I just think are fun. In my mind art that inspires or excites me and art that incites personal or societal reflection and sorta ying and yang, at least that’s how I’m coping with approximately 33% of  my taste in media being depicted as the Wojak 

i think its important for people to engage with all sorts of stories: both the comforting and the discomforting, the serious, the fun, etc. in my own case i love plenty of "tumblr-core" works... namely undertale (which inspired me to go down the path of a gamedev), and deltarune (which could end up as one of my favorite games of all time. toby is a genius.) the problem with sunny is that she doesn't want to move outside of her pg media comfort zone, so she stays in a state of arrested adolescence despite being in her early thirties.

also to answer your questions

  • no additional meaning to C•ko•fn•ta•C! it's just a stylized form of sychophantasy. i was inspired by a nippon-ichi game called hotaru no nikki: the firefly diary, where the title is stylized as htoL#NiQ.
  • i want to!! it's on my to-watch list... i love works about the nihilism of the modern internet. in turn i'll recommend you barbatus's ROTTEN: gorehound's retrospective which touches upon similar themes of the desensitization of RL violence and death online (though it focuses more on the shock sites era of the early internet lol)
  • totally coincidental! the UI of my game (from sunny's POV) was inspired by the layouts of PC-98 games like Diver's and Sotsugyo Ryoko, but with a hand-drawn twist. the sunny name was also a coincidence: i just wanted to pick a cutesy, twee name for her.

once again, thank you for the kind words!