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I always love to see roguelike games in a horror jam. The gameplay itself is pretty good I think and is a good base to build something up on, but sadly I'm not sure how much it has to do with the theme of the jam, "fractured storytelling"? I wish I could have learned something about the story of the universe that you've created here.

Thanks for playing my game! Yes... I wanted to add some more obvious storytelling elements to my game, but I got carried away with the mechanics...