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A jam submission

KOMA ; GENEView game page

The Unfortunate Knight
Submitted by Micebits — 14 minutes, 16 seconds before the deadline
Rated by 9 people so far
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KOMA ; GENE's itch.io page

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What, if any, Jam-Specific Challenges did you include in your entry?
The game uses no on-screen dialogue

Does your game require playing multiple routes to get the full experience?
There's a secret boss hidden somewhere ;)
But you'd probably have to play through it more than once to find him.

Approximately how long is your game (in minutes)?
30 mins ish

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Comments

Submitted

Really good gameplay and style but I'm not sure what the game has to do with fractured storytelling. Still fun to play tho, well done!

Submitted

Pretty well balanced. Wasn't a breeze but wasn't impossible once you learned enemy movements and attacks. Not entirely sure where the fractured story fits into the game but maybe I missed something. Is the fractured story the enemies representing the past? The controls on keyboard are a bit weird but workable. Overall feels easier to get into than dark souls but a similar feeling when learning a difficult boss. Nice game.

Submitted

I love dark souls and this looks (and plays) like a hommage, i love it! But i miss sound effects and music? There is a slider but is there sound available? And i think the movement would be better with the mouse too :) Very fun game! (Archer boss was hard haha).

And wow, it's a nice idea with the arrows and the ladder you can build with it, good job!

Submitted

This was really fun to play through, I was so invested I actually wanted it to last longer. The whole dark souls structure works really well here, the amount of different enemies is good and the game is overall well-balanced. 

My biggest issue was that I had to play it with my keyboard, which worked well imo but I wished I could've seen the prompts for keyboard as well, not only for controller. 

Submitted

i liked the archer boss fight and the eyeball boss fight! the parry mechanic was pretty neat. i found the gameplay to be a little unforgiving, probably because i couldn't get the heal to work so maybe thats the issue haha. cool little game, i did end up just dashing past most enemies though...

Submitted

It was pretty tight gameplay wise! Feedback was great when hitting an enemy, and i went pretty far (even though i kept falling and then the respawn puts you right next to the ledge so i kept falling over and over and over and over)

Thanks for making this!!

(2 edits)

Hey, I really enjoyed playing your game! It was fluid, fun, and engaging! I enjoyed the mechanics, the art style is really clean, and I think I found the secret boss on my first playthrough, albeit accidentally XD. I loved the boss designs! I personally would have loved to see the bosses have more personal names or connections to the knight to tie them further into the fractured past theme. 

I played on controller, and the controls seemed to be shifted by one button: B was acting as A, A was acting as X, X as Y, and Y as B. I don't know if that's a bug or some issue with my controller.

Regardless, I was thoroughly satisfied after beating the game! Cheers!