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A jam submission

Cyberpunk 2066View game page

City Builder
Submitted by Dolan Games — 14 days, 23 hours before the deadline
Rated by 39 people so far
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Cyberpunk 2066's itch.io page

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Team members and roles
Dodonn

How did you interpret the themes?
City builder (build vertical Cyberpunk City) + Paper Please (choosing applicants mechanics)

What are you entering?

Game only

Engine and tools used?
Unity 6.6.

Road to GDC

N/A

I am not entering this prize track

Bezi Challenge

N/A

We are not entering this prize track

Synty Challenge

Yes

Enter my game in the Synty Challenge

Which Synty assets did you use?
Synty Scifi city, Synty Scifi Cyber city

CrazyGames Challenge

Yes

Enter my game in the CrazyGames Challenge

Fan Art Artist
N/A

Fan Art Process Video
N/A

Where can we find your Fan Art?
N/A

Submission Confirmation

I have read the Bezi Mega Jam rules
This submission was created during the jam period
All team members and contributors are listed
Third-party assets are credited where applicable

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Comments

Submitted

i like your game sepicly the art of desinge envierment i like  that cool game

Developer

Thank you! Synty assets never disappointed. I bought the pack earlier this year.

Submitted

it's definitely a great game! For me it was a bit too slow & I would've loved to see criminals right away, so the game teaches me those mechanics. Other than that it's very impressive, ran smoothly on my PC, and I was able to build some things, great job!

Developer(+1)

Yeah, i wish the game has crime war too. I will definitely add it along with fast forward button. I used the new Unity 6.6 WebGPU feature that is why maybe the web build ran so smoothly. But if you played it on PC windows (download) the game will run  with high fps. Thank u for playing and feedbacks, the game really need them feedbacks :)

Submitted

The quality was impressive, and I had an amazing time!

It would be even better if it were playable in a browser, but I really enjoyed how polished it was!

Great work!

Developer

Don't worry, the game is playable in browser :) and the performance is good too.

I am happy too that you enjoyed playing it. Gonna check your game too...

Submitted

I really liked the game and the vibe, great work. I really like this kind of building games, your game has potential, keep working on it.

Developer(+1)

Thank you, feel free to give suggestion for the future of the game you want to see. I am more than glad to listen :)

Oh boy, that must be a lot of work put into the game!

It's easy to play. Is it an idle game?

The scene visual has the vibe I see in the trailer of Demon Slayer Infinitive Castle. :D

I love getting the new resident application popups -- very satisfying. Wish it happened a lot more frequently, especially at the beginning. I could get no more than 2 staying alive. I even waited long enough to save up to build a medical center, but it did not seem to improve the population. I am certainly not a good city builder.

Also wish my buildings are a bit distinctive from the existing environment. I have got lost and could not find where my buildings were. XD

Developer

Hey Kate, how is your project doing. I would like to play too 😊

(+1)

I didn't join this jam. I am brainstorming for the VR jam, though, which started today. Will definitely let you know to playtest when it's ready.

😀
Developer

Good luck! 😊

Submitted

this was a cool game great job, really enjoyed the city builder aspect of it, but i don't seem to understand what the other mixed genre is supposed to be, also are you sure this is a 14 day work, because if it is that's very impressive, would love to know who did the 3d models, overall it's good despite some bugs like the npcs not adjusted correctly for the pathways, and would be better imo if building a road from stairs just gave you a road instead of stairs seeing how there is already a way to make both individually

Developer

Making city builder is harder than i imagined. I need around 9-10 days to make citizens walk from door to door. And only around 4 days to do the management thing. So yeah, some aspects were subpar. I myself enjoy this build very much. Thank u for the suggestions!

Submitted

The cyberpunk atmosphere is fantastic! It makes the city feel inviting to explore, and I’d love to see how the game develops. Great work!

Developer

Yeah, the game next direction is to make how the city feel alive with its problems,  sparking player's imagination. Building too much slum, there will be consequences. Farming netrunners, consequences. Building rocket pad to mine asteroids, consequences. Turning a blind eye on local gangs, consequences.

Submitted

Liked the game, very ambitious for a jam but still worked. My only problem was with building, is very easy to build things you didn`t want, speccially when a new citizen arrives. But for the rest very good.

Developer

Yeah the new citizen panel is on the way indeed. I have added a checkbox to turn off the auto open, maybe should make it default.

Submitted

I love it! it was fun and felt more of an idle game, which isnt bad at all! I do agree a speedup button would help! Visually stunning tho!

Developer

Yeap definitely the first thing i am gonna add is speed up button. Idle game is definitely not in my mind when i made this game, but i will give a thought in that direction :

Submitted

Beautiful and ambitious! I don't usually play the city-builder style games but this has some nice appeal. The controls were a bit challenging to me but it could just be my lack of time in this genre

Developer(+1)

Thank u for playing Cyberpunk 2066. Yes, feel free to give suggestion about camera control. There is no vertical city builder game in the market right now, so i don't know yet what is the best camera control for the game. Using traditional horizontal city builder camera control does not work either. I will check you game later.

Submitted(+1)

Yeah this is a very unique concept for sure. I think there's room for it and I hope you continue developing!

Developer

Note : Click the "?" button in game to read detailed instuction of the game.

Submitted

Great building game, just a bit difficult to control the height of the objects but is an interesting concept. Also, switching the camera seems to be not working correctly, the camera rotates but I can’t do anything on that view

Developer(+1)

Thank u for playing and giving feedback. Since there was no reference to how camera control works best in vertical city builder (as oppose of traditional horizontal city builder), player has to make themselves comfortable with the experimental control the game has right now. Feel free to give suggestions. Also, the other side of the city is not accessible for construction yet, since i want the players to concentrate on a small part of the city.

Submitted

pretty good, the vibe is there only thing it takes a lot of time to load, maybe tweak the build settings a bit?

Developer

Yeah, i experimented with Unity 6.6 which is like 3-4 weeks since launched. I think it can be better in the future. I will let you know that Unity Editor 6.6 crashed like every 1 or 2 hours on my laptop :D

Submitted

The cyberpunk atmosphere is spot on — the neon, the stacked city and the whole "bring a dying district back" vibe pulled me right in. Stacking the city upward while personally vetting who gets to move in is such a fun pairing for this setting; it really feels like running your own corner of Night City.

Developer

Thanks man, i will check your game asap i finished the mandatory.