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The aesthetic of this game is SO NICE! I love the kind of dark fantasy Morrowind thang going on. Great stuff!

I really liked the gameplay, and the interconnected map was really fun to explore once i started to get my bearings. This game feels like it could absolutely become something super cool and special... dare I say a cult classic in the making? The combat is fun, and I like the RPG mechanics a lot. It feels like a streamlined elder scrolls game crossed with dark souls. Really good stuff!

I think right now the balancing is a bit off, and I wasn't able to get past the miner's village. There are so many skeletons in one place that it becomes almost impossible to make progress without, I assume, a lot of grinding. I enjoyed the difficulty up until then, but I had trouble fighting as many enemies as there were thrown my way, especially after running out of money to buy arrows and proper equipment.

It might be nice to have the player start with a magic spell, or maybe have one that's easier to get at the start - Once i started leveling up, I didn't have any spells, so I was largely ignoring the intelligence stat. Giving the player a spell off the bat would help teach them the importance of intelligence.

I'm definitely looking forward to what's next with this game, though! I felt like I was getting better the more I played, and I just KNOW i'd eat up a full release.

Played the game here on stream around 1:37:30

Thank you! I m not sure if I can live up to your expectations, but I hope I can make a small game that people can simply enjoy. Actually, the game was supposed to be a little different, but I was playing Dark Souls 3 at the beginning of development, and I guess it had some influence on the overall atmosphere. The balance definitely needs some work. I m still collecting data and feedback, and your video gave me a lot to think about.

Thanks again for playing and for the feedback!