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Really neat concept for a puzzle game but I found myself quite confused at times, I wish there was some sort of minimap or indicator of what the next room will be in order to plan better.
It also took me a bit to realize I could kill the enemies and that power only went through if the room was loaded so making that clearer in the tutorial would be nice. That said I appreciated the sound for the power it helped knowing if it had gone through.

I'm also not sure if you can get softlocked or not but first run seemed impossible, the way through was blocked on all sides but I might just be dense.

Gameplay 03:03:43