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This is an impressively deep real-time territory strategy game for a jam — I set up players, generated a map, clicked my city, and actually queued a new building with resources ticking down in real time. The town/city/castle tier icons and the attack/defense modifiers per territory show real systemic depth. The timer in the corner creates nice urgency. Great execution overall — this felt like the most complete game I tried in the jam.
Wow! Real RTS here!
Feels good, tried to play some, I'll be back!
Really enjoyed this one! It’s not a genre you see that often, and I think there’s a lot of potential here. I’d love to be able to zoom the camera out a bit further.
thank you for testing and your feedback ! And very glad you enjoyed it
A RTS game! A genre I thought was lost :) Reminded me of Settlers!
aha I love them too much to let them die ! It’s the first time I’ve managed to make one somehow playable tho, still a long way to go before I make the next Warcraft ^^
Still impressive to come up with workable AI within the timespan of the jam! Kudos!
I really love this RTS game.