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I completed the first level. The UI is polished, and the idea of buying land and connecting power plants to gradually grow the city captures the theme really well. With a genre like this, I imagine you had tons of ideas you wanted to include, so it's really impressive that you shaped it into a complete game by the jam deadline.
Pretty good! Though it feels a bit monotone from start to finish...
Just a personal opinion but maybe adding a kind of goal for energy production might be good. Right now it's just a "max X multiplier" that can be achieved by linking the power plants pretty much in any order. A goal (or an optional challenge, more likely) like a "$ 3.00 M/min" would challenge the player to link things more carefully (especially after unlocking new areas) or serve as a comparison for how well they're doing. I made Y million / minute, but I don't know if I'm a genius or just average, or maybe even dumb. That kinda thing.
A clear and polished game overall. I think some additional interactions with the empty tiles could work well here — for example, building structures or upgrading the transmission capacity of the power lines.
A clear and polished game overall. I think some additional interactions with the empty tiles could work well here — for example, building structures or upgrading the transmission capacity of the power lines.
Really clean game with clean mechanics!