Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ReversactionView game page

Place arrows. Start the chain. Toggle every cell ON.
Submitted by LudiCraft (@LudiCraftGames) — 2 days, 15 hours before the deadline
Rated by 10 people so far
Add to collection

Play Reversaction

Reversaction's itch.io page

Rate this Reversaction

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

Heroic Labs Challenge

No

Photon Challenge

No

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Hi LudiCraft! This might be my favorite mechanic of the jam - the "each signal flips, but passing twice flips back" rule is simple to grasp but creates genuinely clever puzzles. The minimalist art and clear UI are perfect for this kind of logic puzzle. 30 levels with escalating complexity is impressive scope for a jam. Fantastic entry!

Developer

Thanks so much! I’m really glad the core mechanic came across the way I hoped. Art isn’t really my strongest area, so for this puzzle game I deliberately kept the visuals simple and focused on making the rules and UI clear. I’m happy to hear that worked well for you. Thanks for playing and for the kind words!

Submitted

Got stuck on level 18 as well :)))) but yeah, good experience, fun game and enjoyable. Keep up the good work!Love the minimalist look btw

Developer

Thanks for playing! Looks like level 18 is becoming the real challenge point. I’m glad you enjoyed the game, and thanks for the kind words about the minimalist look too!

Submitted

Very cool concept and enjoyable to play while being "easy" to understand, good job! (i'm stuck on level 18 with no more hint :( )

Developer

Thanks for playing! I’m glad the concept was easy to understand and enjoyable. The stages do get quite a bit tougher in the second half.

Submitted

This was an intuitive puzzle game. I played through about half of it, and being able to retry as many times as you want makes it very player-friendly. With 30 stages and a save feature, players can pick it up whenever they like, which I think is a nice touch.

Developer

Thanks for playing! I’m glad the retry system and save feature worked well for you. I wanted the game to be easy to pick up and play a few stages at a time, so I’m happy that came across.

Submitted

Has lots of potential to become a nice puzzler! Just one note: once you have reached the fail-status, the 'start' button should (also) turn into the 'reset' button. I misclicked a lot when trying to re-do a puzzle :')

Developer

Thanks for playing and for the feedback! That makes sense. Changing the Start button to Reset after a fail would definitely make retrying smoother. I’ll look into improving that.