Honestly, during level 0 I thought the whole game was gonna be like that: boxes keep spawning, and we make chains to smash them. Imagine my surprise when level 1 hit and a whole horde of slimes started marching straight for the wall. 🤯
Super cool concept!
Please don't take this as criticism, just a few ideas for improvement:
- When a level starts, there is a noticeable delay before enemies start walking. It's a bit confusing.
- The enemies are way too strong even on level 1. I lost almost half my HP on level 1 alone. 😂
- It would be awesome if there were one-shot enemies in the game.
- I still couldn't figure out how to kill the witches on level 3. Got totally wrecked. 💀
But the idea itself is quite interesting. If only the gameplay were more dynamic and the game itself more welcoming during the early levels. ❤️