Hey dragosha! Watching the crate roll down the track, knock the boulders into the cannon, and finally pop the skeleton's head back on was really satisfying - the closeup reaction shot at the end is a great touch. The chain-reaction concept nails the jam theme. One idea: the clickable hitbox felt a bit forgiving/tricky to pin down at first, so a subtle hover highlight on interactive objects could help first-time players. Great entry!
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