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Vallo

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A member registered Nov 12, 2017 · View creator page →

Creator of

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I was genuinely disappointed when I realized that the 7th level was looping because it was actually the last level of the game! Eheh :P

The time available to participate in the jam was really limited, but with a little more work, I think this game has the potential to create some really fun chain reactions. Even though it only required one simple interaction to complete, I really loved the third level!

I’m really glad you enjoyed my game, and I’m very sorry you had trouble controlling the paddle! I primarily designed the controls with mobile in mind, but I also tried to make the PC version work as well as possible, including support for both mouse and keyboard.

I’ll definitely keep your feedback in mind for future updates and try to come up with a more suitable control system. Thanks again for playing and for the feedback! :)

Thank you so much! I’m really glad you liked the game! :) And honestly, your idea could be really great! A fantasy world where battles are fought using magical dice. It could turn out to be a really unique mechanic!

The idea of being able to create all kinds of combinations with the available cards is really cool!

However, I had some trouble getting past Level 5 and wasn’t able to progress further:

I selected the cards for the two piglets and the two wolves. The two piglets can be paired together and generate the card required by the level. However, even though that card is displayed at the end of the level, I’m not taken to Level 6 and Level 5 always restarts. I’m not sure if the combination I made is incorrect, but whenever I create a combination that includes the shotgun, as soon as I tap the screen (I’m testing on mobile), all the animals run away. So I assume my previous combination was actually the correct one.

Could this be a bug?

Thank you for the feedback!

I’ll definitely take another look at the tap and drag controls. I wanted to keep the controls simple and intuitive for mobile, but I can see how they might not feel very natural for everyone. If the touch controls made it difficult to enjoy Rollrend, I’d recommend trying the alternative keyboard controls on PC: the arrow keys for movement, Space for actions, and E to open the ability panel.

Thanks again for trying the game!

Thank you! I’m really happy you enjoyed it!

Thank you very much for your suggestions as well! Regarding the paddle, I initially limited its lives a bit to prevent players from creating overly long combos right away and one-shotting all the bosses. I did, however, add an unlockable passive ability that lets you increase the paddle’s lives. ;)
I’ll definitely try to improve the balance, so that longer combos can be achieved from the start without making the bosses feel completely useless.

As for the background music, you’re absolutely right! Unfortunately, there wasn’t much time available for the jam, and I didn’t manage to work on the music as well.

Thanks again for your feedback, and good luck with your game!

Are you thinking of updating this assets by adding new fish varieties? I would like to create a fishing game and it would be nice to offer players the possibility of finding a wider variety of fish. :)