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Fun to play, i wish there was more levels. Great job
Hey dragosha! Watching the crate roll down the track, knock the boulders into the cannon, and finally pop the skeleton's head back on was really satisfying - the closeup reaction shot at the end is a great touch. The chain-reaction concept nails the jam theme. One idea: the clickable hitbox felt a bit forgiving/tricky to pin down at first, so a subtle hover highlight on interactive objects could help first-time players. Great entry!
I was genuinely disappointed when I realized that the 7th level was looping because it was actually the last level of the game! Eheh :P
The time available to participate in the jam was really limited, but with a little more work, I think this game has the potential to create some really fun chain reactions. Even though it only required one simple interaction to complete, I really loved the third level!
Simple, but really fun! Rather than focusing on tough puzzles, the stages feel like elaborate domino setups, and I can imagine you spent a lot of time crafting them. I also liked how intuitive the design is. Nice work!