I didn't realize those were block pushing puzzles at first, but after I got it it ended up being one of my favourite entries. Maybe because point and click adventure isn't a genre I usually play, but I really found this game to be very efficient. The the gameplay loop, the audio, the visual overlay change on start of chase, it's all simple but very effective in communicating the rising tension of the chase. one thing I would say is that the block pushing puzzles felt a little disconnected from the rest of the game, even though I did enjoy solving them while I understood them. Also the third level was really laggy for me for some reason. Anyways, really enjoyed your entry!