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A jam submission

RPG: A RHYTHM PLAYING GAMEView game page

Cast your spells to the beat of the music!
Submitted by WoShiAnima (@WoShiAnima) — 5 hours, 29 minutes before the deadline
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RPG: A RHYTHM PLAYING GAME's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity & Theme Interpretation#1031.7081.708
Polish & Presentation#1131.6251.625
Overall#1291.6001.600
Gameplay & Core Idea#1311.5831.583
Scope & Completion#1311.5831.583
Technical Execution#1371.5001.500

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members and roles
WoShiAnima

How did you interpret the themes?
What if we combine (Action) RPG mechanics with rhythm mechanics? And nope, just punching to the beat isn't enough, I don't want people selecting the spell they'll use on the enemy out of rhythm, I want them to choose and cast the spell to the beat of the music and never stop the rhythm, so the game also works by typing patterns on the keyboard to the rhythm to cast the spell!
It's a risky system since it requires concentration to move and cast spells simultaneously, but when everything is in rhythm, it certainly becomes a truly unique experience!

(TLDR: It's a Rhythm + aRPG + Typing remix!)

What are you entering?

Game only

Engine and tools used?
Godot, Krita, Kira Studio, LMMS

Road to GDC

Yes

Consider my game for the Road to GDC prize

Bezi Challenge

N/A

We are not entering this prize track

Synty Challenge

N/A

I am not entering this prize track

Which Synty assets did you use?
N/A

CrazyGames Challenge

N/A

I am not entering this prize track

Fan Art Artist
N/A

Fan Art Process Video
N/A

Where can we find your Fan Art?
N/A

Submission Confirmation

I have read the Bezi Mega Jam rules
This submission was created during the jam period
All team members and contributors are listed
Third-party assets are credited where applicable

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Comments

Submitted(+1)

It seemed fast-paced, but the game genuinely is a gem. Publish it somewhere like Steam, go commercial. In addition, ilove the soundtrack, sfx and the artsyle.

Developer

In fact this game is a spin-off because Rhythm Spell will be the game that will take advantage of those mechanics for the story mode i'm making, you can see this game as a "prototype of concept" so in the future you will taste a bigger version of this 😎

And thanks for your words 🥺

Submitted(+1)

I got scared when she exploted hahaha I loved the idea! <3 a little difficult to understand at first but once I got the RHYTHM it was fun

Developer

Im glad you liked it ^^

Submitted(+1)

Great Job! Pace felt a little fast right off the bat, I might slow down the BPM for the first few levels. Also suggest adding WASD controls as it took me a while to realize arrow keys specifically were the controls 

Developer

Oooo yeah the game is kinda hard and maybe it would have been good to make an "slow bpm" option, but thx ^^

And ohhh that's why i warned about that in the text box when you press "Press start", and if you notice it, i can't put WASD controls because of the spell mechanic (a good example is that attack where the tutorial uses AZS keys)

Submitted

I couldn´t make it work!!. I played both web and windows verison, and press keys and nothing happens.

Developer (2 edits)

Huh that's weird, did u read that the game says "you need to use the arrow keys to move"? Since WASD doesn't work because of the spell system (u'll get it when you touch that "?" box)