Hello there, I read your post about needing custom modular 3D hockey player and goalie models with detachable gear like helmets, gloves and independently rigged pads for butterfly saves. I can build clean game ready assets tailored specifically for your Unity indie project with all the flexibility you need for fights and animations. Since you're looking for a specific mix of stylized charm and smooth rigging what polygon count or style reference do you have in mind for the players?
DISCORD: bimplee
MY PAST WORK: https://www.artstation.com/i_am_piper5