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(+1)

The moment the screen tinted green and "x2 INFECTED" appeared was a genuinely great way to make the chain-reaction theme felt rather than just stated — my score jumped and the whole mood of the run shifted instantly. The top-down movement was smooth too. I'd love a short beat (sound or screen shake) right at the infection trigger to make that payoff even punchier.

i suck at sfx tbh