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Asterhythm by InvalidBeing

A topic by Invalid Being created 3 days ago Views: 17 Replies: 2
Viewing posts 1 to 3
Submitted

I know I joined kinda late, I got a peak motivation to start making a game and got into the game jam calendar and love the jam idea, fits my goal to learn while creating really well! Lets get into it


My game is  a rhythm based arcade game inspired on asteroid gameplay where you fight and shoot enemy spaceships on beat with synchronized attacks

LINK: https://invalid-being.itch.io/asterhythm

The heart of my TINY game is fighting on beat with the music along with enemies and bosses, the music feeling on input! The heart pound and race when the rhythm gets faster! The adrenaline rush while fighting and the exhilaration to win hitting on close calls knowing damn well that competence was key and that they overcame a good challenge!

I’ll consider it finished when the game get at least one gameplay loop, 8 unique original songs, 5 bosses, a coherent progression and a comprehensible beginning, middle and end to the lore

Something I want to learn or try is Synchronizing the player input, enemies attacks, visuals and gameplay with the music and make OSTs that can trigger the player imagination like Geometry Dash did to me

My first step is work on the gameplay and the first boss attack after setting up the game structure

My next check-in will be Tomorrow, 24 hours from now.

Submitted

Since my last check-in, I completed the game folder structure and added movement and attack to the player, added the main menu and I just finished the sprite for the first enemy and the player

Next, I’m going to... Make and add 1 music so I can reward the player for shooting within the beat based on the bpm of the music


HostSubmitted

Hey, thanks for joining the jam, glad to be making a game alongside you!

I love this idea btw, fighting to the beat is such an underrated game mechanic. Seriously, it feels so good to click to the beat, why do we let Osu! have all the fun.. 

Hey I tried running your build on the link and it wouldn't get past the black screen for me, not sure if that's what you expected. Since you uploaded a screenshot of gameplay I'm wondering if that's just your local build right now? Anyway, the link gave these errors, if it's helpful:


I could probably help you dig into it more if you'd like help.

Anyways, I'm subscribed to this topic - good luck with the music and chat soon!